9/18/2023 0 Comments Vaporum mysteryVaporum: Lockdown is a role-playing game with a pause system. Of course, it wouldn’t be a proper steampunk universe without some fantastical element that makes their brand of steam technology work, in Vaporum it’s called Fumium, which of course powers much of the technology in Vaporum. On her way to do some tests, things start to go haywire, and she finds herself trapped in the mysterious tower, now filled with murderous drones and other enemies. In this prequel, you play as Ellie Teller, a scientist who is trapped in the mysterious tower called Axr Vaporum. I don’t think knowledge of the original is required to enjoy this one, but I’m definitely going to check it out. It’s a prequel to 2017’s Vaporum-though, for full disclosure, despite it being on my wishlist for years, I never played the original. On its store page it is described as a “steampunk dungeon crawler” which I would say is pretty damn accurate. Vaporum: Lockdown is a grid-based dungeon crawler role-playing game with real-time combat. And not only are they coming back, they’re doing it in increasingly innovative ways-both in terms of mechanics and setting. Much like CRPGs in the last decade, these grid-based dungeon crawlers are making a comeback. I’m assuming it’s be design, but as I DMing my players as they checked every ten foot square for a trapped floor, I realized there were so many video games in which I did the same. Those dungeon crawlers were ever-present growing up, and it wasn’t until decades later that I realized that they emulated a certain style of early Dungeons and Dragons dungeons. As I found myself getting deeper into tabletop role-playing games, I started to understand the draw behind grid-based dungeon crawlers.
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